The results can be seen in the archives of the dedicated Google Group. Thanks to these, we have identified and fixed a couple of bugs in Gecko, we have landed a couple of work-arounds for widespread driver issues, and we have even found and corrected an issue in a WebGL conformance test that was non-passable on color-managed systems!
So now is a great time to start a second round of mass testing.
Firefox users: please use a Nightly build from today (2012-04-21) or newer. Results should be very good. Also, at this point, any test failure is very likely to be a driver bug worth reporting to your driver vendor.
While I’m only speaking with my Mozilla hat here, we are interested in results from all WebGL-capable browsers on desktop platforms. These include Chrome, Firefox, Opera and Safari, on Windows, Mac OSX and desktop Linux.