Meeting Notes

31-August-2010

Mozilla Platform Meeting Minutes: 2010-08-31

Filed under: Posts — Tags: — Jesper Kristensen @ 11:00 pm

Platform/2010-08-31

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Notices / Schedule

Firefox 4 Beta

Firefox 3.6.9 & 3.5.12

Firefox 3.6.10 & 3.5.13

  • Draft schedule will be released this week

  • We have already been marking bugs as blocking and approving nominated patches

Blocker Report

Firefox 4 Beta

Firefox 3.6.10

Firefox 3.5.13

Firefox Development

(from our goals):

  • [NEW] Feature complete Firefox 4

    • [DONE] Switch to Tab

    • [ON TRACK] Extension Manager – Bug list is converging, still a lot of work to do.
    • [ON TRACK] Notification UI – Geo and EM notifications done, http auth next.
    • [ON TRACK] New Theme – Windows and Mac good, Linux lagging.
    • [ON TRACK] App Tabs – Scope for 4.0 reduced (non-global), near feature complete.
    • [ON TRACK] TabCandy – Sorting out session restore behaviour, near feature complete.
    • [AT RISK] Silent updates on Windows
    • [AT RISK] Inspector
    • [AT RISK] Web Console
    • [DROPPED] Account Manager – WIP patches posted, but we can’t contain the review load and code risk.

Platform

(there is a team-by-team goals breakdown, as well)

  • [ON TRACK] Javascript performance near or even with Chrome 5 on their benchmarks (within 20% on SS, 30% on V8), with substantial wins on our benchmarks. (Windows, in-browser.)

  • [ON TRACK] Hardware acceleration of video and other HTML and SVG content, as well as user interface, on by default for compatible hardware on all Tier-1 desktop and mobile platforms.
  • [ON TRACK] Fully support the WebGL 1.0 spec, with support turned on by default in a Firefox 4 beta on platforms that support OpenGL or OpenGL ES.
  • [ON TRACK] security: zero reproducible high/crit > 30 days
  • [ON TRACK] Support multi-process Fennec.
  • [ON TRACK] Support Jetpacks running in separate processes and never blocking the Fennec UI.

JS

GFX

  • Beta 5 is good to go with Direct2D hardware accelerated rendering.

  • This week, we will be turning on Direct3D hardware accelerated compositing of layers on all Windows platforms.
  • You can test hardware accelerated compositing of layers by setting the pref layers.accelerate-all. However, there are some (huge) known issues on OS X, so we suggest you not turn it on for OS X quite yet.
    • If you run into trouble, run Firefox in safe mode – hardware acceleration is disabled in safe mode.

Layout

  • bug 130078 landed

    • Some regressions; biggest issue is screen readers being mostly broken on Windows due to sniffing of our HWND hierarchy (bug 591874)

    • Known Tp regressions on some platforms because paint suppression in loading documents is effectively disabled; patches in bug 591435 will turn those regressions into wins

Content

  • Remote XUL and XBL now disabled, landed for beta5 (sicking)

Tree Management

  • Try What You Want

    • The TryChooser is running in production now which allows you to select the specific try builds/test/talos runs you want (as well as which platforms) in your hg commit comment. Please see documentation and give it a go! This new feature gives devs more self-serve tools, and with more people using it will save on builder cycles thus reducing try wait times.

    • If you want a test/talos suite(s) (re)triggered, please use this handy template for bugzilla with much information already entered for you

Roundtable

  • bug 533038 will stop unpacking extension XPIs by default in beta6.

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