Ten years ago, we built Firefox to keep the Internet in each of our hands — to create choice and put people in control of their lives online. Our focus has been on building products that drive the competition, energy and innovation we all need to keep the Web open, everywhere and independent. And last week, we pledged to do more. Continue reading …
Mozilla, the mission-based organization dedicated to promoting openness, innovation and opportunity on the Web, is happy to announce that Cherry Mobile will launch the first Firefox OS smartphone in the Philippines in the coming days. Cherry Mobile will offer the customizable and affordable Firefox OS smartphone – ACE – to their customers providing unique Web experiences through its open source mobile OS. Moreover, key app providers including Easy Taxi and OLX will partner with Mozilla to enrich Firefox Marketplace and expand the Firefox OS ecosystem in the Philippines. Continue reading …
Today, we invite you to stand with us for an Internet that belongs to everyone. And no one.
Birthdays are a time to reflect on past accomplishments. And ours – yours – was huge: we helped save the Internet. We saved the Internet by not accepting the status quo, by not allowing corporate interests to acquire a stranglehold on our online lives. At the time, Microsoft dominated the Web. It was becoming stagnant, locked down and shaped by the vision of one company rather than the creativity of all. Firefox changed that. Continue reading …
10 years ago we built Firefox to give you a choice. The Web was a monoculture and the only way in was through the company that controlled your operating system. We believed then, and so did many of you, that the Web deserved an independent alternative. Today hundreds of millions of people trust Firefox because they understand that we’re different; that our independence lets us put you first.
As part of our anniversary, we’re excited to announce a special release of Firefox with new features that put you in control. Continue reading …
Mozilla, the mission-based organization dedicated to promoting openness, innovation and opportunity on the Web, is pleased to announce that Firefox OS will soon expand to Africa. The Firefox OS ecosystem has gained support from three new key partners in the region: Airtel, MTN South Africa and Tigo, operated by Millicom, are the first carriers working with Mozilla to soon bring first Firefox OS smartphones to Africa.
“We are proud to see that with Airtel, MTN South Africa and Tigo, Firefox OS gains additional support to soon extend the Firefox OS footstep into Africa”, says Rick Fant, Mozilla’s VP Planning and Ecosystem. “The continued growth of Firefox OS holds great promise for enabling millions more people to access the mobile Web at an affordable cost, while helping to remove control points in today’s closed mobile ecosystems.”
Firefox OS is the first device platform built entirely to open Web standards, with every feature developed as an HTML5 application. Its flexibility, scalability and powerful customization empowers users, developers and industry partners to create customized mobile experiences.
As of today, Firefox OS has launched with local partners in 25 markets across Europe, Latin America, Asia and Australia. With the upcoming move into the African region, Firefox OS will soon be available on five continents.
For more information:
Globally, 4 billion people have yet to access the Web. To invite these next billions of users online, access must be affordable. The tumbling price of smartphones, such as the Firefox OS handsets, is a clear step in this direction.
But few have taken the time to ask: What kind of Web do we need to build to unlock social and economic opportunities for people in emerging markets? Even if we solve key issues like access, affordability and efficiency, what will the next wave of users find when they get online? Will the Web be a place where they can access and create content that has a meaningful impact on their lives?
Continue reading …
At Mozilla we know that developers are the cornerstone of the Web, that’s why we actively push standards and continue to build great tools to make it easier for you to create awesome Web content and apps.
When building for the Web, developers tend to use a myriad of different tools which often don’t work well together. This means you end up switching between different tools, platforms and browsers which can slow you down and make you less productive.
So we decided to unleash our developer tools team on the entire browser to see how we could make your lives easier.
We’re now ready to give you a sneak peek of the first browser dedicated you as a developer:
We’ve redesigned the browser by looking at it through a completely new filter to put developers’ interests first. It’s built by developers for developers so you can debug the whole Web, allowing you to more easily build awesome Web experiences. It also integrates some powerful new tools like WebIDE and the Firefox Tools Adapter.
Soon, we’re going to bring you more, a lot more, in a package that you deserve as a builder for an independent Web.
We can’t wait to share it with you on November 10th.
Mozilla has helped pioneer technology that has set the Web up as a serious platform for distributing and developing games. Recently, we have seen considerable momentum from the games industry exploring the potential of Mozilla-pioneered technologies like WebGL and asm.js, that enable high quality games to run inside your browser without the need for plugins.
We want to give you an update on some of these developments.
1. WebGL Now On All Modern Browsers
WebGL is now available on all modern browsers with iOS 8 and desktop Safari being the most recent to have it on by default. Developers can confidently rely on the availability of WebGL regardless of the user’s choice of browser, across all major desktop and modern mobile platforms. WebGL’s ubiquity means that billions of users now have the ability to see rich 3D content on the Web. Here’s an idea of what WebGL everywhere can mean for game developers:
2. More Opportunities for Developers to Make Money
Humble Bundle, one of the real innovators in game distribution, recently brought eight hugely popular Indie games including the award-winning FTL directly to Web users. Over two weeks, 90,000 Bundles were purchased, generating half a million dollars. These results are evidence that the Web is a major opportunity for developers to expand their reach and stand out in today’s highly competitive market. One of the games in the Bundle was Aaaaa!. Its developer, Owlchemy Labs, was able to port its games to the Web using Unity 5 with its WebGL and asm.js exporter, which is free and included in the recently released pre-order Beta.
Epic Games also recently announced a new pricing structure for Unreal Engine 4 which includes WebGL and asm.js export at no additional charge, and more recently announced that it was free for students. Check out the Strategy Game below, one of UE4’s recent demos which runs in the browser without plugins at near native speed. Click on the image to play the game – we think you’ll enjoy it.
Another sign that the Web is taking off as a platform for gaming is that Marmalade, the game development tool behind the popular ‘Plants versus Zombies’ is pushing the boundaries of the mobile Web by adding support for Firefox OS in their Marmalade Web product. Marmalade is also investigating support for Emscripten with Mozilla, which will enable developers to take their C++ games and target Firefox OS-powered phones and Firefox on desktop.
3. Advances in Web Gaming Technologies and Tools
In the run up to the 10th anniversary of Firefox, we have released a preview of our upcoming browser dedicated solely to developers. It’s molded to how you work and allows you to debug the whole Web whether targeting mobile or desktop across many different platforms. It’s great for game developers, because it includes new tools like: Canvas Debugger, Shader Editor and Audio Editor to make game creation easier.
For a further speed boost in computationally intensive code, a prototype of our upcoming SIMD.js support has been added to Firefox Nightly, which is being worked on as part of a proposed standard.
4. New Benchmarks: ensuring top performance
To help browser makers and game developers offer the best plugin-free gaming experience possible, Mozilla has developed its Massive benchmark suite which measures important aspects of asm.js performance on large, real-world code bases. Massive can help browser vendors track their performance over time and point to areas where improvements are needed, and for developers it provides a simple way to get an idea of how fast asm.js execution is on a particular device and browser.
Leading game engine provider Unity has also recognized the need for real-world benchmarks, creating their own asm.js and WebGL benchmark. Along with Massive, these two benchmarks will offer browser makers powerful tools to help optimize their browsers for asm.js and WebGL content.
All of these efforts are laying the foundation for high performance games and applications to run in the Web without the considerable adoption friction associated with plugins. This work is providing the opportunity for game developers to deploy much richer experiences to the 2.8 billion people surfing the Web. The Web is becoming a far more vibrant platform and we are starting to see the first signs of industry exploring the potential that has now been unlocked.
We’ll be demonstrating a lot of the technologies mentioned in this post at GDC Next this week, so why not come and see us at booth #317 and we will be happy to help guide you in getting your game on the Web.
Today marks the beginning of the fifth annual Mozilla Festival, one of the world’s biggest celebrations of the open web.
More than 1,600 participants from countries around the globe will gather at Ravensbourne in East London for a weekend of collaborating, building prototypes, designing innovative web literacy curricula and discussing how the ethos of the open web can contribute to the fields of science, journalism, advocacy and more.
The Knight-Mozilla Fellowships bring together developers, technologists, civic hackers, and data crunchers to spend 10 months working on open source code with partner newsrooms around the world. The Fellowships are part of the Knight-Mozilla OpenNews project, supported by the John S. and James L. Knight Foundation. During their fellowship year, the Fellows collaborate with journalists to build the tools news organizations need to thrive on the open web. Continue reading …