FAQ on CEO Resignation


On April 3, 2014 Brendan Eich voluntarily stepped down as CEO of Mozilla. It has been well documented that Brendan’s past political donations led to boycotts, protests, and intense public scrutiny. Upon his resignation, Brendan stated: “Our mission is bigger than any one of us, and under the present circumstances, I cannot be an effective leader.” The intense pressure from the press and social media made it difficult for Brendan to do his job as CEO and effectively run Mozilla.

Since then, there has been a great deal of misinformation. Two facts have been most commonly misreported:

1. Brendan was not fired and was not asked by the Board to resign. Brendan voluntarily submitted his resignation. The Board acted in response by inviting him to remain at Mozilla in another C-level position. Brendan declined that offer. The Board respects his decision.

2. Around the time of Brendan’s appointment as CEO, three members of the Board of Directors resigned from the Mozilla Corporation Board. None of these board members resigned over any concerns about Brendan’s beliefs. Gary Kovacs and Ellen Siminoff had previously stated they had plans to leave, and John Lilly did not resign over any concerns about Brendan’s personal beliefs. Katharina Borchert was appointed to replace one of the empty Board seats after Brendan was appointed CEO.

Currently, Mitchell Baker continues to lead Mozilla as Executive Chairwoman and co-founder. The executive team is reporting directly to Mitchell, and she is also leading the search for a new CEO with support from the Board. The executive team is committed to moving forward with Mozilla’s 2014 goals under guidance from Mitchell and the Board.

Mozilla was built on the mission to promote openness, innovation and opportunity on the Web. Every day, we bring together over half a billion users and thousands of contributors from more than 80 countries to advance the cause outlined in the Mozilla Manifesto. The Web is a vital public resource and Mozilla exists to protect it. That is what we do at Mozilla, our singular point of focus.

Additional facts have been provided in the FAQ below.


Q: What was the sequence of events around Brendan’s appointment and eventual resignation as CEO?

A:  The events unfolded as follows:

  • 1998: Brendan Eich and Mitchell Baker co-founded the Mozilla Project

  • 2003: Brendan and Mitchell co-founded the non-profit Mozilla Foundation

  • 1998-2014: Brendan served in a variety of technology leadership roles at Mozilla, including CTO and SVP Engineering of the Mozilla Corporation

  • 2012: The Los Angeles Times reported that Brendan made a political contribution in 2008 to California Proposition 8

  • March 24, 2014: Because of his unique and proven ability to build both Mozilla and the Open Web, Brendan was appointed CEO of the Mozilla Corporation

  • March 25: Initial blog posts, social media and media stories appeared citing Brendan’s past political donations and raising concerns about his appointment as CEO

  • March 25: CREDO, a social change organization and mobile phone company that supports activism and funds progressive nonprofits, contacted Mozilla to inform that they planned a petition in response to Brendan’s appointment

  • March 26: Mitchell published a blog post in support of Mozilla’s commitment to inclusiveness

  • March 26: Brendan published a blog post re-affirming his commitment to inclusiveness at  Mozilla

  • March 27: Media coverage began to focus on fewer than 10 Mozilla employees who used Twitter to ask Brendan to step down from the role of CEO

  • March 29: Mozilla Chairwoman Mitchell Baker wrote a blog post about Mozilla’s support for marriage equality

  • March 30: CREDO petition calling for Brendan’s resignation launched

  • March 31: OkCupid launched an action asking its users to boycott Mozilla, impeding access to their site from Mozilla products

  • April 1: Brendan spoke to national media to respond to public concerns

  • April 3: Amid organized boycotts, protests and intense public scrutiny, Brendan resigned and stepped down as CEO

Q: Was Brendan Eich fired?

A: No, Brendan Eich resigned. Brendan himself said:

“I have decided to resign as CEO effective April 3rd, and leave Mozilla. Our mission is bigger than any one of us, and under the present circumstances, I cannot be an effective leader. I will be taking time before I decide what to do next.”

Brendan Eich also blogged on this topic.

Q: Was Brendan Eich asked to resign by the Board?

A: No. It was Brendan’s idea to resign, and in fact, once he submitted his resignation, Board members tried to get Brendan to stay at Mozilla in another C-level role.

Q: Was Brendan Eich forced out by employee pressure?

A: No. Mozilla employees expressed a wide range of views on Brendan’s appointment as CEO: the majority of them positive and in support of his leadership, or expressing disappointment in Brendan’s support of Proposition 8 but that they nonetheless felt he would be a good leader for Mozilla. A small number (fewer than 10) called for his resignation, none of whom reported to Brendan directly. However media coverage focused disproportionately on the small number of negative comments — largely ignoring the wide range of reactions across the Mozilla community.

Mozilla’s culture of openness extends to encouraging our staff and community to be candid about their views on Mozilla’s direction, including during and after Brendan’s appointment as CEO. We’re proud of that openness and how it distinguishes Mozilla from most organizations.

Q: Did Board members resign over Brendan’s Prop 8 donation?

A: No. Gary Kovacs and Ellen Siminoff had previously stated they had plans to leave. John Lilly did not resign over Proposition 8 or any concerns about Brendan’s personal beliefs. Katharina Borchert was appointed to replace one of the empty Board seats after Brendan was appointed CEO.

Q: Do I need to support Mozilla’s marriage equality statement to be a Mozillian?

A: No. The Mozilla Project is the overall umbrella for Mozilla’s global community, and as a community organization does not take stands on issues outside the scope of the Mozilla Manifesto. Every Mozillian is free to have his or her view, and we welcome all. The Mozilla Corporation and Mozilla Foundation, like many of their peers in the US tech industry a) have provided benefits and support to same-sex couples and b) recently issued the following statement about marriage equality. You do not need to agree with these actions or statements to be a Mozillian.

Q: Is Mozilla becoming a social activist organization?

A: No. Mozilla is committed to a single cause: keeping the Web free and open. Our specific goals as an organization are outlined in the Mozilla Manifesto. We are activists for the open Web. Mozilla has a long history of gathering people with a wide diversity of political, social, and religious beliefs to work with Mozilla.

Q. Do you need to support marriage equality to contribute to Mozilla as an employee, volunteer, or in a leadership role?

A: No. There is no litmus test to work at Mozilla.

Everything from Mozilla’s own Community Participation Guidelines, to employment law, to the Mozilla Mission mandates that employees and community members can and should hold whatever beliefs they want. We are an organization made up of a global community of people with widely diverse views coming together for a common shared goal: protecting and building an open Web.

Brendan Eich Steps Down as Mozilla CEO


Mozilla prides itself on being held to a different standard and, this past week, we didn’t live up to it. We know why people are hurt and angry, and they are right: it’s because we haven’t stayed true to ourselves.

We didn’t act like you’d expect Mozilla to act. We didn’t move fast enough to engage with people once the controversy started. We’re sorry. We must do better.

Brendan Eich has chosen to step down from his role as CEO. He’s made this decision for Mozilla and our community.

Mozilla believes both in equality and freedom of speech. Equality is necessary for meaningful speech. And you need free speech to fight for equality. Figuring out how to stand for both at the same time can be hard.

Our organizational culture reflects diversity and inclusiveness. We welcome contributions from everyone regardless of age, culture, ethnicity, gender, gender-identity, language, race, sexual orientation, geographical location and religious views. Mozilla supports equality for all.

We have employees with a wide diversity of views. Our culture of openness extends to encouraging staff and community to share their beliefs and opinions in public. This is meant to distinguish Mozilla from most organizations and hold us to a higher standard. But this time we failed to listen, to engage, and to be guided by our community.

While painful, the events of the last week show exactly why we need the Web. So all of us can engage freely in the tough conversations we need to make the world better.

We need to put our focus back on protecting that Web. And doing so in a way that will make you proud to support Mozilla.

What’s next for Mozilla’s leadership is still being discussed. We want to be open about where we are in deciding the future of the organization and will have more information next week. However, our mission will always be to make the Web more open so that humanity is stronger, more inclusive and more just: that’s what it means to protect the open Web.

We will emerge from this with a renewed understanding and humility — our large, global, and diverse community is what makes Mozilla special, and what will help us fulfill our mission. We are stronger with you involved.

Thank you for sticking with us.


Mitchell Baker, Executive Chairwoman


For more information:




Mozilla Supports LGBT Equality


Over the past few days we have been asked a number of questions about Brendan Eich’s appointment as CEO. This post is to clarify Mozilla’s official support of equality and inclusion for LGBT people.

Mozilla’s mission is to make the Web more open so that humanity is stronger, more inclusive and more just. This is why BOTH Mozilla Corporation and Mozilla Foundation support equality for all, including marriage equality for LGBT couples. No matter who you are or who you love, everyone deserves the same rights and to be treated equally.

We realize that not everyone in our community or who uses our products will agree with this. But we have always maintained that as long as you are willing to respect others, and come together for our larger mission, you are welcome. Mozilla’s community is made up of people who have very diverse personal beliefs working on a common cause, which is a free and open internet. That is a very rare and special thing.

Mozilla has always worked to be a welcoming community, committed to inclusiveness and equality for all people. One voice will not limit opportunity for anyone. That was true yesterday and will be true tomorrow. Our Community Participation Guidelines state:

The Mozilla Project welcomes and encourages participation by everyone. It doesn’t matter how you identify yourself or how others perceive you: we welcome you. We welcome contributions from everyone as long as they interact constructively with our community, including, but not limited to people of varied age, culture, ethnicity, gender, gender-identity, language, race, sexual orientation, geographical location and religious views.

Our culture of openness extends to encouraging our staff and community to be candid about their views on Mozilla’s direction. We’re proud of that openness and how it distinguishes Mozilla from most organizations. Most of all, we want to ensure that all Mozilla users and community members know how deeply committed we are to openness and equality for all people.

Mozilla Statement on Diversity


Mozilla has always been deeply committed to honoring diversity in sexual orientation and beliefs within our staff and community, across all the project’s activities. One concrete example of this is in our health benefit policies. Mozilla provides the same level of benefits and advantages to domestic partners as we do to married couples across the United States, even in states where it is not mandated. For those who choose life insurance, voluntary spouse coverage extends to domestic partners, including same-sex couples. With thousands of people spanning many countries and cultures, diversity is core to who we are, and we’re united in our mission to keep the Web open and accessible for everyone.

Blog post by Brendan Eich, incoming CEO: Inclusiveness at Mozilla
Blog post by Mitchell Baker, Executive Chairwoman: Building a Global, Diverse, Inclusive Mozilla Project: Addressing Controversy

Mozilla Leadership Changes


The Mozilla Board of Directors has announced that co-founder and current Chief Technology Officer Brendan Eich will be appointed to the role of CEO of Mozilla, effective immediately.

Li Gong will be named Chief Operating Officer and a number of functions will move under his organization including Cloud Services, IT, Marketplace, Mobile & Research, and Platform Engineering.

Mitchell Baker will remain Mozilla Executive Chairwoman and will continue the long and successful partnership with Brendan as co-founders who lead the Mozilla project to fulfill our mission to promote openness, innovation and opportunity on the Web.

Jay Sullivan, our acting CEO during the executive search, has led Mozilla passionately and will leave a lasting impact on the project.  Under Jay’s leadership Mozilla has delivered a number of key products, including several versions of the Firefox Web browser and the very successful launches of Firefox OS. After six years at Mozilla, Jay will stay on through the transition to support the team and then leave to pursue new opportunities.

Brendan Eich, Mozilla co-founder, has been deeply involved in every aspect of Mozilla’s development starting from the original idea in 1998. He has deep expertise in both the technical and product sides of the organization, as well as the Web in general. His technology vision and general acumen have quietly shaped not only Mozilla, but large parts of the Web over the past two decades. He is the creator of JavaScript, a key technology of the Web.  Brendan brings Mozilla’s founding vision and boldness to our current initiatives.  These traits are a unique asset as Mozilla brings openness and choice through new initiative such as Firefox OS and cloud services.  Brendan and Mitchell’s fifteen-year history of co-founding Mozilla and working together is an asset in this time of necessary organizational and community growth.

“Mozilla speaks for the open Web, where consumers and developers alike can prosper and express themselves free from the constraints imposed by commercial, profit-driven technologies. Mozilla’s organization and Firefox products help keep the Web balanced to every individual’s interests, and not just for the highest profit”, stated Reid Hoffman, Mozilla Board Member. “Brendan Eich, as a founder and a well-respected innovator of Web technologies, is uniquely equipped to lead Mozilla with his deep understanding of the organization’s core values and technology vision.”

Mozilla is unique in how we operate, because every Mozilla contributor and user around the world is an important part of driving our mission forward, reaching our goals and, ultimately, shaping the future direction of the Web.

Mozilla has delivered significant accomplishments across the project, including the upcoming major release of Firefox that will include new user experience enhancements, and Firefox Accounts which provides easier syncing and other benefits; Mozilla partnering with Unity Technologies and with Epic Games to provide developers with tools for delivering superior games on the web without plugins; Firefox OS devices launched in 15 countries with 4 operators and 4 device manufacturers, capped-off by another amazing industry reception for Mozilla and Firefox OS at Mobile World Congress 2014, the world’s largest mobile industry trade show.

“I would first like to thank Jay Sullivan for his contributions to Mozilla and to the Web. He has been a passionate force at Mozilla whose leadership, especially during the last year, has been important to our success, in particular with Firefox OS. Thank you, Jay!” said Brendan Eich, Mozilla CEO. “I am honored to have the role of leading Mozilla, as we look forward to our audacious goals across all of our products and the project as a whole.”

For more information:

Congratulations to Mozilla’s Thimble Code Editor For Being Recognized as a “GameChanger” for Education!

Erica Sackin

Thimble's Common Sense Media Award

Teaching has always been an important piece of what Mozilla does — right down to the first few thousand people who built Firefox, and then installed it on their friends’ and families’ computers, explaining why it was different.

Several years ago, we became more intentional about integrating education into what we do. We realized that teaching is not just important, but essential to Mozilla’s mission; to keep the web open, accessible and ours, we need an informed user base who understands its basic building blocks, and recognizes that the web is something any of us can help build and shape. And so, nearly two years ago, Mozilla’s Webmaker was born— our project to build the right tools and community to teach web literacy on a global scale.

Today, we’re thrilled to share that Thimble, Webmaker’s code editor for beginners, has been recognized by Common Sense Media as one of the best educational tools online, and a GameChanger for education, with a 2014 ON for Learning Award. The “ON” award celebrates the year’s best in digital media  products designed to educate and engage young people.

Thimble also received a 5-star rating from Common Sense Media for its educational value — the highest  possible rating available from the organization. Common Sense Media ratings are the most comprehensive tool that parents and teachers rely on for  understanding the true educational value of digital media resources.

Here are a few of the reasons Thimble was honored with the award:

  • Engagement – Thimble lets kids experience the delight of  learning to write their own webpages with side-by-side windows that  instantly show the effects of their coding tweaks.
  • Learning Approach – Authentic coding practice comes  alive through fun, community-generated projects. Whether they learn  through guided remixing or start a project from scratch, Thimble is a great tool for kids to find the right entry point into web design.
  • Support – Thimble’s immediate feedback, baked-in help and a supportive community all help kids persevere and publish their webpages.

It’s Webmaker’s goal to help people understand the mechanics, culture and citizenship of the web in a way that enables creativity and encourages empowerment. Our easy-to-use open tools such as Thimble, X-Ray Goggles and Popcorn Maker help  educators, technologists, makers and anyone curious about the web become the creators, not just consumers, of the web.

Webmaker also works with a global community of educators, finding the best, open and distributed ways of teaching web literacy on a global scale through volunteer-led events, free online trainings and more.

We’re honored to receive this award from Common Sense Media, but like everything at Mozilla,  Thimble was built by a global Webmaker community of contributors. So if you provided feedback on an open community call; filed or closed bugs; or created or remixed content for others to use and learn and share… we’re celebrating this award with you!

How to get involved:

Help Test the New Firefox Beta: Faster, Simplified and Easier to Customize


Today’s beta release of Firefox introduces an improved sync feature powered by Firefox Accounts, a new customization mode, a new Firefox menu and streamlined user interface.

You can test the new Firefox Sync on Windows, Mac, Linux and Android by creating an account as a safe and easy way for you to take your Firefox with you anywhere. The new Firefox Sync makes it even easier to setup and add multiple devices while delivering end-to-end encryption.


We’ve made it even easier to make Firefox your own with a new customization mode. To enter customization mode click the new “Menu” button and then click “Customize.” From there, you can manually drag and drop your favorite feature, add-on or tool anywhere in the browser based on your preferences. This makes it faster and easier to access the features you use the most.


The customization mode makes it easy for you to personalize every part of your browsing experience. In addition, the new menu panel includes all of your browser controls, favorite features and add-ons in one space. You can find familiar tools like copy/paste, print, full page, save and more. When you download a new Firefox Add-on, you will be able to add its  icon in the same new menu panel, giving add-ons a permanent place in your browser.


We redesigned the overall look and feel of Firefox to help you access your Web content quickly. We’ve changed the tab structure and functionality in Firefox to enable you to focus on your Web content. Tabs have a more fluid and streamlined shape,  sit higher up in the browser and tabs that are not in use have been visually de-emphasized. We’ve also moved the bookmark manager next to the bookmark star in your Firefox toolbar to make it easy to save your favorite sites for one click access.

Firefox is the trusted browser of choice for half a billion people worldwide and we are excited to bring the new Firefox to our audience of beta testers. Please give us your feedback here.

For more information:

GDC 2014: Mozilla and Partners Prove the Web is the Platform for Gaming


Last year at the Game Developers Conference, Mozilla unlocked the Web as a powerful platform for gaming by presenting asm.js, a highly-optimized version of JavaScript that allows a developer to bring C/C++ games to the web and reach near-native speeds. We showed that asm.js paired with WebGL and Web Audio enables fast, rich, and immersive 3D gaming experiences on the Web without plugins.

This year Mozilla is building on this momentum by working with some of the biggest names in the gaming industry as well as innovative web-based tool providers to bring their products to the Web. With these tools, developers working on all kinds of games will be able to more easily create and collaborate on new games and port their existing gaming titles directly to the Web, while enjoying the scale of Web distribution without the friction associated with plugins.

Mozilla is also opening up the path to 3D Web-based games on mobile, thanks to the near-native performance of asm.js. Leveraging the Web as a platform for gaming on mobile gives developers significantly more flexibility in reaching players and delivering content. These technologies already work well in Firefox for Android and will be coming to Firefox OS later this year.

Unity 5:
Mozilla and Unity are announcing new deployment tools bringing Unity-authored games to the Web. With its upcoming Unity 5 game engine and WebGL add-on developers will now be able to export their content directly to the Web using WebGL and asm.js, reaching millions more people than is possible with a plugin solution.

Epic Unreal Engine 4:
Mozilla and Epic Games are demonstrating how the Web is continuing to evolve as a powerful platform for gaming by porting Unreal Engine 4 to the Web and providing a sneak peek of Epic’s Soul demo, running in Firefox at near-native speeds thanks to asm.js optimizations. Last year, Mozilla and Epic Games generated significant excitement around the Web as a platform for gaming by showing Unreal Engine 3 running on the Web and showcasing Epic Citadel.

At GDC, NomNom Games will be showcasing their upcoming title Monster Madness. The game is based off the original Unreal Engine 3 work done by Mozilla and Epic and is an amazing example of a full multiplayer game powered by WebGL + asm.js. The game will be online during GDC at www.monstermadness.com and NomNom expect to release it in May.

New Web-based Game Development Tools:
Game development tools built on Web technologies are emerging as a new way to help developers build HTML5 games. Targeted at developers that are familiar with the Web and prefer the ease of JavaScript development, these tools often make use of asm.js to optimize specific areas, such as speeding up physics computations by using an asm.js port of the popular Ammo physics library. They are a great example of using asm.js libraries alongside more traditional JavaScript as a showcase of what is now possible on the modern Web.

PlayCanvas offers advanced collaborative tools for creating games for the Web, allowing people to work remotely and edit the same content, all live and within the Web browser. On Mozilla’s booth at GDC, PlayCanvas will be demonstrating what’s possible with their tool with the Swoop demo, running on both desktop and mobile. PlayCanvas will also be showing Dungeon Fury on Firefox OS.

Goo Technologies:
Goo’s gaming platform will also be showcased on Mozilla’s booth at GDC and consists of Goo Engine, a 3D JavaScript gaming engine entirely built on WebGL and HTML5, and Goo Create, a visual editing tool built on top of that engine. Goo Create can be used to create everything from simple product visualizations to interactive ads to entire games, all built on top of the modern Web.

To see all these technologies and demos in action, including our new Firefox developer tools for gamers, come visit the Mozilla booth #205, Epic booth #1224 or Unity booth #1402 at GDC.

Mozilla and Unity Bring Unity Game Engine to WebGL


Mozilla and Unity are announcing new deployment tools bringing Unity-authored games to the Web without the need for plugins, made possible thanks to Mozilla-pioneered technologies including WebGL, a Web graphics library and asm.js, a supercharged subset of JavaScript. Unity’s WebGL add-on will be made available with the release of Unity 5.0 later this year.

Millions of Unity developers will have the opportunity to export their Unity content directly to the Web without the friction of plugins while maintaining smooth and silky gameplay. To demonstrate this technology in action, Unity and Mozilla are showcasing a preview of the popular game, Dead Trigger 2, running in Firefox at near-native speed.

“Unity is one of the most innovative companies in gaming so their commitment to WebGL and asm.js really strengthens support for Mozilla’s vision of a high performance, plugin-free Web,” said Vlad Vukicevic, Engineering Director at Mozilla and inventor of WebGL. “This development unlocks the full potential of the Web for Unity developers.”

Unity developers will be pleased to hear that their games will work well in all modern desktop browsers that fully support WebGL, with superior performance coming from browsers such as Firefox that specifically optimize for asm.js.

“We believe WebGL and asm.js will be driving the future of gaming on the Web. We’re happy to see the platform mature and look forward to helping to drive its evolution,” said Ralph Hauwert, Senior Developer, Unity Technologies. “Our work with Mozilla has been incredibly productive. Together we have overcome many challenges, so that today we can announce the WebGL deployment add-on for Unity that will provide the best possible experience that our developers have come to expect.”

“One of the questions game developers ask us most often is whether Unity will support WebGL and asm.js,” said Martin Best, Game Platform Strategist at Mozilla. “We’re happy that this support is now a reality and look forward to a new era of high-quality games on the Web.”

Unity’s Web plugin is one of the most installed plugins on the Web and so this has clear positive impact on developers. With WebGL technology, developers will be able to market their games more easily by providing just a Web link and without any additional plugin to download. That means developers can expect more users to play their games. Using open Web technologies also provides an easier path to publish and update games over multiple platforms and test new features.

This effort demonstrates Mozilla and Unity’s firm commitment to the Web and we appreciate Unity’s support of WebGL and asm.js.

This is a big day for evolving the Web as a platform for gaming and we are very excited to see what experiences developers will bring to the Web using this powerful technology.

Mozilla and Epic Preview Unreal Engine 4 Running in Firefox


Today, Epic Games and Mozilla are demonstrating how the Web is continuing to evolve as a powerful platform for gaming by providing a sneak peek of Epic’s Soul and Swing Ninja demos, running in Firefox at near-native speeds. This video is the first glimpse of Unreal Engine 4 running on the Web without plugins.

Mozilla and Epic Games have showed the power of the Web as a platform for gaming by porting Unreal Engine 3 to the Web and showcasing Epic Citadel, using asm.js, a supercharged subset of JavaScript pioneered by Mozilla. In less than 12 months, optimizations have increased the performance of Web applications using asm.js from 40% to within 67% of native, and we expect it to get even faster. This performance opens up new opportunities for giving users an astonishing and delightful experience, from within their choice of Web browser. Any modern browser can run asm.js content, but specific optimizations currently present only in Firefox, ensure the most consistent and smooth experience.

“This technology has reached a point where games users can jump into via a Web link are now almost indistinguishable from ones they might have had to wait to download and install,” said Brendan Eich, CTO and SVP of Engineering at Mozilla. “Using Emscripten to cross-compile C and C++ into asm.js, developers can run their games at near-native speeds, so they can approach the Web as they would any other platform.”

Unreal Engine 4 is built to power the next generation of games, and is designed to scale from PC and console to mobile and the Web. We’ll be excited to see what new breakthroughs are in store once developers have access to the underlying Unreal Engine 4 code that targets asm.js and the Web.

“We were blown away by what this Mozilla-pioneered technology achieved with Unreal Engine 3 on the Web, so we had no hesitation in working with Mozilla to port Unreal Engine 4,” said Tim Sweeney, Founder and CEO, Epic Games. “We believe the Web has a crucial part to play in the future of game development and deployment, and Mozilla has proven it is the catalyst to make this happen.”

Monster Madness from NomNom Games, was the first commercial Unreal Engine 3 game published on the Web, using asm.js. The company is leading the way in showing what opportunities the Web brings to traditional game development and plans to bring other popular gaming titles to the Web.

“Using asm.js we were able to get Monster Madness up and running in a day, and have been extremely happy with how the Web has expanded our customer base, so much so that we’re now planning to expand the technology to our full games portfolio,” said Jeremy Stieglitz, CTO at NomNom Games. “It has also been extremely simple to market our games with just a Web link leveraging channels like social media and to get players into the game straight away with just the click of a mouse.”

To see these products in action at GDC, come by our South Hall booth #205 or Epic’s booth #1224. Mozilla will be demoing a wide range of partner solutions to help address the needs of a broad range of developers wanting to harness the power of the Web for gaming. We also invite you to attend one of our talks, where we’ll be showcasing asm.js and other Web technologies with in depth descriptions of both the technical underpinnings and the business case for the Web.

Stay tuned for more exciting gaming news.