Each month Mozilla Webdev gets together and holds a series of lightning talks on side-projects and other interesting matters, and this month was no different. The June 2012 Beer and Tell has come and gone, and it’s time to recap what went down!
Read on to see what was presented, or scroll down to the end of the post to see the recording for yourself.
Websites Standup App
slay.js: yet another game engine
Playdoh switches to django_compressor
peterbe talked about how playdoh has switched from using jingo-minify to django_compressor. There are several benefits to this switch, including putting static assets back into the HTML instead of maintaining lists in a settings file, as well as support for using the staticfiles module in Django. Documentation has been provided to help playdoh-based websites make the switch.
If you’d rather watch it for yourself, here you go:
We hope you enjoyed this month’s Beer and Tell and will join us again in July! If you have any questions, remarks, or concerns, don’t hesitate to comment on this post!