{"id":5564,"date":"2010-10-13T02:32:30","date_gmt":"2010-10-13T02:32:30","guid":{"rendered":"http:\/\/16.48"},"modified":"2010-10-13T02:32:30","modified_gmt":"2010-10-13T02:32:30","slug":"game-on-sound-demo-code-and-vlads-webgl-talk","status":"publish","type":"post","link":"https:\/\/blog.mozilla.org\/labs\/2010\/10\/game-on-sound-demo-code-and-vlads-webgl-talk\/","title":{"rendered":"Game On &#8211; Sound, Demo Code and Vlad&#8217;s WebGL Talk"},"content":{"rendered":"<p>While the <a href=\"https:\/\/gaming.mozillalabs.com\/\">Game On 2010<\/a> team is getting the first line-up of awesome judges ready, others are busy bringing you JS audio libraries, demo code for a retro 2D game and an overview of the powers of WebGL.<\/p>\n<h2>sfxr.js: Sound for Open Web Games<\/h2>\n<p>David Humphrey from Seneca College ported the SFXR library to JavaScript &#8211; giving you the powers of good old 8-bit tunes for your very own game.  <a href=\"http:\/\/vocamus.net\/dave\/?p=1166\">Check out his blog post<\/a> and play with the library.<\/p>\n<h2>Example Code for an old-school RPG Map<\/h2>\n<p>Mozilla Labs&#8217; very own Jono wrote an old-school RPG map in a few lines of JavaScript code and talks about ideas for you to hack on (based on his code) &#8211; <a href=\"http:\/\/jonoscript.wordpress.com\/2010\/10\/12\/game-on-2010-example-code-old-school-rpg-map\/\">read all about it on Jono&#8217;s blog<\/a> (and get the source code)<\/p>\n<h2>WebGL Talk by Vladimir Vukicevic<\/h2>\n<p>Mozilla Principal Engineer Vladimir &#8220;Vlad&#8221; Vukicevic recently gave a talk about WebGL &#8211; Vlad has been instrumental in creating the WebGL standard.  <a href=\"http:\/\/nvidia.fullviewmedia.com\/gtc2010\/0921-a8-2113.html\">Watch his talk on &#8220;Bringing 3D to the Web&#8221; here<\/a> &#8211; including microphone failure in the first few minutes.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>While the Game On 2010 team is getting the first line-up of awesome judges ready, others are busy bringing you JS audio libraries, demo code for a retro 2D game and an overview of the powers of WebGL. sfxr.js: Sound &hellip; <a class=\"go\" href=\"https:\/\/blog.mozilla.org\/labs\/2010\/10\/game-on-sound-demo-code-and-vlads-webgl-talk\/\">Continue reading<\/a><\/p>\n","protected":false},"author":242,"featured_media":0,"comment_status":"closed","ping_status":"closed","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[20250],"tags":[13985],"_links":{"self":[{"href":"https:\/\/blog.mozilla.org\/labs\/wp-json\/wp\/v2\/posts\/5564"}],"collection":[{"href":"https:\/\/blog.mozilla.org\/labs\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.mozilla.org\/labs\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.mozilla.org\/labs\/wp-json\/wp\/v2\/users\/242"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.mozilla.org\/labs\/wp-json\/wp\/v2\/comments?post=5564"}],"version-history":[{"count":0,"href":"https:\/\/blog.mozilla.org\/labs\/wp-json\/wp\/v2\/posts\/5564\/revisions"}],"wp:attachment":[{"href":"https:\/\/blog.mozilla.org\/labs\/wp-json\/wp\/v2\/media?parent=5564"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.mozilla.org\/labs\/wp-json\/wp\/v2\/categories?post=5564"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.mozilla.org\/labs\/wp-json\/wp\/v2\/tags?post=5564"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}