WebGameStub, or, So You Want a Quick Start on a 2D Canvas Game
Today we’re releasing WebGameStub version 0.2. It helps you get a quick and easy start on writing an HTML5 game with 2D canvas with a simple template and a few tools. Continue reading
Today we’re releasing WebGameStub version 0.2. It helps you get a quick and easy start on writing an HTML5 game with 2D canvas with a simple template and a few tools. Continue reading
Today we are proud to release the next version of our open-source Javascript game engine, Gladius 0.2. For this release, we focused on making the API more intuitive and improving modularity. Continue reading
Today, we’re releasing version 0.1 of an HTML5 game template (the github repo). This template provides basic infrastructure so that as a game developer, you don’t need to do a bunch of busy work to get started: you can hit … Continue reading
The Gladius team at Mozilla is releasing version 0.1 of our open-source 3D JavaScript game engine for the browser. Gladius is designed to help people write great 3D games for the open web. Continue reading
On January 24-25, Brendan Eich and Mark Mayo will be part of Node Summit, a two-day conference at San Francisco’s Mission Bay Conference Center that brings together business and technology leaders to discuss the challenges and benefits of Node.js. Day … Continue reading